I know you guys got to be pretty busy working on the development of Father.io and all that stuff, but here's a suggestion. It happens that from my point of view your marketing is awfully poor, and I just want to remind you that such aspect can be the very big difference between sucess and disaster. Me and my friends where pretty excited about this project when we saw the first trailer 2 years ago, but then it was like it all was just a dream, because the next time we knew something about you, was with the second trailer almost a year ago, and in all that lapse of time i can tell you something, THE HYPE DIED, and not because we got bored or something like that, just because the pretty big lack of any kind of marketing, any form of information that kept us with the felling that Father.io is something and not just "something", something HUGE exactly as it apparently pretends to be.
Many of us recovered a bit with the 2nd trailer but at the time i'm writting this we are on the same situation again and to be honest it will pretty hard to bring that emotion for this project come back again. The reason I'm telling you all this is because I really want this project to be sucessful, but i know a lot of people around the world are in exactly the same situation we are. All that time of silence just make people who know at least something about this startup, Unconsciously make their minds up with the conception that you are just the tipycal startup that just appear offering something that never comes out but surprisingly one day long after that, it appears, unfortunately because of those long-term made impressions people will not have the same interest (If they still have it) and that has a very big impact in the launch of the project which as you may know means a lot, just think about the way big videogame releases manage this whole thing, and their results.
All this is just because of those pitiful marketing strategies. So please rethink the way you are doing all this and CALL THE COMMUNITY AND GAMERS ATTENTION!!! overall at this phase where you are almost going to launch the game, if you don't, the way i'm looking at it your project will probably be a sunken ship. This are just the worries of a gaming enthusiast. Thanks for reading.
PD: Sorry for my English