First “quickmatch” I tried today had some issues.
Selected “indoor” match
- One player was only able to deal damage (android user to iphone user)
- After iphone user was killed, no further damage could be caused to either player
- iphone player had no indication they had been killed or were respawning
- framerate on camera (android) dropped after using system drop down menu (was resolved by turning screen off and back on again)